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Miscellaneous FXPHD Nuke-201 Ratio: 0.93runya Download torrent 2.86 GB 1 15 5 10 Added on Tuesday, Jan 06, 2009 Miscellaneous Fxphd Red class Ratio: 4.76aspiryn Download torrent 646.93 MB 7 53 6 4 Added on Thursday, Aug 14, 2008 Miscellaneous FXPHD Background Fundamentals 205 Ratio: 1.32zanjuze Download torrent 5.22 GB 14 326 4 11 Added on Wednesday, Jul 30, 2008 Miscellaneous Fxphd- Nuke Compositing Classes Ratio: 0.97Chintan723 Download torrent 1.68 GB 16 617 7 9 Added on Wednesday, Apr 16, 2008 Applications fxphd.Advanced.Ren dering.and.Mental. Ray.CD-ViH (3ds max 9).iso. Some stuff about nukes Miscellaneous Nuke 201 courseware by FXPHD. Miscellaneous learn 'Red Fxphd class' only for those who will want it.
Please do not ask questions about torrent. Miscellaneous FXPHD Background Fundamentals 205 Professor Gary M. Davis returns with a 3ds Max class focusing on advanced rendering techniques and Mental Ray. This class is for current users of 3ds Max who might be apprehensive about transitioning to (and embracing!) the Mental Ray pipeline. This course will be taught in 3ds Max 9, but the specifics and focus on Mental Ray do carry over to applications including XSI and Maya. The course will collaborate with the other professors who are working on the Zombie shoot.? Class 1 - Mental Ray Fundamentals: Switching to MR from default Scanline rendering engine, task presets, antialiasing basics, photons and raytracing Class 2 - Shaders 1: Arch Design shader, Mental Ray map types Class 3 - Shaders 2: SSS shaders, Ink and Paint vs.
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Davis returns with a 3ds Max class focusing on advanced rendering techniques and Mental Ray. Kartochki shemi provedeniya eksperimentov v dou n. This class is for current users of 3ds Max who might be apprehensive about transitioning to (and embracing!) the Mental Ray pipeline. This course will be taught in 3ds Max 9, but the specifics and focus on Mental Ray do carry over to applications including XSI and Maya. The course will collaborate with the other professors who are working on the Zombie shoot.? Class 1 - Mental Ray Fundamentals: Switching to MR from default Scanline rendering engine, task presets, antialiasing basics, photons and raytracing Class 2 - Shaders 1: Arch Design shader, Mental Ray map types Class 3 - Shaders 2: SSS shaders, Ink and Paint vs.